GLI  0.5.0
comparison.hpp
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1 
29 #ifndef GLI_CORE_COMPARISON_INCLUDED
30 #define GLI_CORE_COMPARISON_INCLUDED
31 
32 #include "image.hpp"
33 #include "texture1d.hpp"
34 #include "texture1d_array.hpp"
35 #include "texture2d.hpp"
36 #include "texture2d_array.hpp"
37 #include "texture3d.hpp"
38 #include "texture_cube.hpp"
39 #include "texture_cube_array.hpp"
40 
41 namespace gli
42 {
43  bool operator==(image const & ImageA, image const & ImageB);
44  bool operator!=(image const & ImageA, image const & ImageB);
45 
46  template <typename texture>
47  bool operator==(texture const & TextureA, texture const & TextureB);
48  template <typename texture>
49  bool operator!=(texture const & TextureA, texture const & TextureB);
50 }//namespace gli
51 
52 #include "comparison.inl"
53 
54 #endif//GLI_CORE_COMPARISON_INCLUDED
bool operator!=(image const &ImageA, image const &ImageB)
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)
bool operator==(image const &ImageA, image const &ImageB)
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)