GLI  0.6.0
comparison.hpp
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1 
29 #pragma once
30 
31 #include "image.hpp"
32 #include "texture1d.hpp"
33 #include "texture1d_array.hpp"
34 #include "texture2d.hpp"
35 #include "texture2d_array.hpp"
36 #include "texture3d.hpp"
37 #include "texture_cube.hpp"
38 #include "texture_cube_array.hpp"
39 
40 namespace gli
41 {
42  bool operator==(image const & ImageA, image const & ImageB);
43  bool operator!=(image const & ImageA, image const & ImageB);
44 
45  bool operator==(gli::texture1D const & A, gli::texture1D const & B);
46  bool operator==(gli::texture1DArray const & A, gli::texture1DArray const & B);
47  bool operator==(gli::texture2D const & A, gli::texture2D const & B);
48  bool operator==(gli::texture2DArray const & A, gli::texture2DArray const & B);
49  bool operator==(gli::texture3D const & A, gli::texture3D const & B);
50  bool operator==(gli::textureCube const & A, gli::textureCube const & B);
51  bool operator==(gli::textureCubeArray const & A, gli::textureCubeArray const & B);
52  bool operator!=(gli::texture1D const & A, gli::texture1D const & B);
53  bool operator!=(gli::texture1DArray const & A, gli::texture1DArray const & B);
54  bool operator!=(gli::texture2D const & A, gli::texture2D const & B);
55  bool operator!=(gli::texture2DArray const & A, gli::texture2DArray const & B);
56  bool operator!=(gli::texture3D const & A, gli::texture3D const & B);
57  bool operator!=(gli::textureCube const & A, gli::textureCube const & B);
58  bool operator!=(gli::textureCubeArray const & A, gli::textureCubeArray const & B);
59 }//namespace gli
60 
61 #include "comparison.inl"
bool operator!=(image const &ImageA, image const &ImageB)
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)
bool operator==(image const &ImageA, image const &ImageB)
OpenGL Image (gli.g-truc.net)
texture2D
Definition: texture2d.hpp:40
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)
OpenGL Image (gli.g-truc.net)