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G-Truc
gli
gli
core
levels.hpp
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32
#pragma once
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#include "
type.hpp
"
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namespace
gli
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{
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template
<
template
<
typename
, glm::precision>
class
dimType>
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size_t
levels
(dimType<size_t, glm::defaultp>
const
& Dimensions);
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size_t
levels
(
size_t
Dimension);
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}
//namespace gli
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#include "levels.inl"
gli::levels
size_t levels(dimType< size_t, glm::defaultp > const &Dimensions)
Compute the number of mipmaps levels necessary to create a mipmap complete texture.
gli
Definition:
addressing.hpp:33
type.hpp
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