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G-Truc
gli
gli
core
save_dds.hpp
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29
#pragma once
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#include "
load_dds.hpp
"
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namespace
gli
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{
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void
save_dds
(storage
const
& Storage,
char
const
* Filename);
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void
save_dds
(storage
const
& Storage, std::string
const
& Filename);
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// Save a texture storage to memory
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void
save_dds
(storage
const
& Storage,
char
const
* Data, std::size_t Size);
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}
//namespace gli
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#include "save_dds.inl"
load_dds.hpp
OpenGL Image (gli.g-truc.net)
gli
Definition:
addressing.hpp:33
gli::save_dds
void save_dds(storage const &Storage, char const *Filename)
Save a texture storage to file.
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