0.7.0
save_dds.hpp
Go to the documentation of this file.
1 
29 #pragma once
30 
31 #include "load_dds.hpp"
32 
33 namespace gli
34 {
40  bool save_dds(texture const & Texture, char const * Filename);
41 
47  bool save_dds(texture const & Texture, std::string const & Filename);
48 
53  bool save_dds(texture const & Texture, std::vector<char> & Memory);
54 }//namespace gli
55 
56 #include "./core/save_dds.inl"
OpenGL Image (gli.g-truc.net)