0.8.0 API documentation
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Include create views of textures, either to isolate a subset or to reinterpret data without memory copy. More...
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Namespaces | |
gli | |
Namespace where all the classes and functions provided by GLI are exposed. | |
Functions | |
image | view (image const &Image) |
Create an image view of an existing image, sharing the same memory storage. | |
texture | view (texture const &Texture) |
Create a texture view of an existing texture, sharing the same memory storage. | |
texture | view (texture const &Texture, texture::size_type BaseLayer, texture::size_type MaxLayer, texture::size_type BaseFace, texture::size_type MaxFace, texture::size_type BaseLevel, texture::size_type MaxLevel) |
Create a texture view of an existing texture, sharing the same memory storage but giving access only to a subset of layers, levels and faces. | |
template<typename texType > | |
texture | view (texType const &Texture) |
Create a texture view of an existing texture, sharing the same memory storage. | |
template<typename texType > | |
texture | view (texType const &Texture, format Format) |
Create a texture view of an existing texture, sharing the same memory storage but a different format. More... | |
texture | view (texture1d const &Texture, texture1d::size_type BaseLevel, texture1d::size_type MaxLevel) |
Create a texture view of an existing texture, sharing the same memory storage but giving access only to a subset of levels. | |
texture | view (texture1d_array const &Texture, texture1d_array::size_type BaseLayer, texture1d_array::size_type MaxLayer, texture1d_array::size_type BaseLevel, texture1d_array::size_type MaxLevel) |
Create a texture view of an existing texture, sharing the same memory storage but giving access only to a subset of levels and layers. | |
texture | view (texture2d const &Texture, texture2d::size_type BaseLevel, texture2d::size_type MaxLevel) |
Create a texture view of an existing texture, sharing the same memory storage but giving access only to a subset of levels. | |
texture | view (texture2d_array const &Texture, texture2d_array::size_type BaseLayer, texture2d_array::size_type MaxLayer, texture2d_array::size_type BaseLevel, texture2d_array::size_type MaxLevel) |
Create a texture view of an existing texture, sharing the same memory storage but giving access only to a subset of levels and layers. | |
texture | view (texture3d const &Texture, texture3d::size_type BaseLevel, texture3d::size_type MaxLevel) |
Create a texture view of an existing texture, sharing the same memory storage but giving access only to a subset of levels. | |
texture | view (texture_cube const &Texture, texture_cube::size_type BaseFace, texture_cube::size_type MaxFace, texture_cube::size_type BaseLevel, texture_cube::size_type MaxLevel) |
Create a texture view of an existing texture, sharing the same memory storage but giving access only to a subset of levels and faces. | |
texture | view (texture_cube_array const &Texture, texture_cube_array::size_type BaseLayer, texture_cube_array::size_type MaxLayer, texture_cube_array::size_type BaseFace, texture_cube_array::size_type MaxFace, texture_cube_array::size_type BaseLevel, texture_cube_array::size_type MaxLevel) |
Create a texture view of an existing texture, sharing the same memory storage but giving access only to a subset of layers, levels and faces. | |
Include create views of textures, either to isolate a subset or to reinterpret data without memory copy.
Definition in file view.hpp.