17 bool save(texture
const & Texture,
char const * Path);
25 bool save(texture
const & Texture, std::string
const & Path);
28 #include "./core/save.inl"
Include to save DDS textures to files or memory.
bool save(texture const &Texture, char const *Path)
Save a texture storage_linear to file.
Namespace where all the classes and functions provided by GLI are exposed.
Include to save KTX textures to files or memory.