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template<typename genType > |
genType | texelFetch (texture2D const &Texture, texture2D::dimensions_type const &Texcoord, texture2D::size_type const &Level) |
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template<typename genType > |
void | texelWrite (texture2D &Texture, texture2D::dimensions_type const &Texcoord, texture2D::size_type const &Level, genType const &Color) |
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template<typename genType > |
genType | textureLod (texture2D const &Texture, texture2D::texcoord_type const &Texcoord, texture2D::size_type const &Level) |
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