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gli
gli
core
save_dds.hpp
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#ifndef GLI_SAVE_DDS_INCLUDED
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#define GLI_SAVE_DDS_INCLUDED
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#include "
load_dds.hpp
"
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namespace
gli
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{
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void
save_dds
(
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storage
const
& Storage,
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char
const
* Filename);
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}
//namespace gli
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#include "save_dds.inl"
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#endif//GLI_SAVE_DDS_INCLUDED
load_dds.hpp
OpenGL Image (gli.g-truc.net)
gli::save_dds
void save_dds(storage const &Storage, char const *Filename)
Saving a texture storage to file.
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