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gli
gli
core
operator.hpp
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#pragma once
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#include "
texture2d.hpp
"
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namespace
gli
{
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namespace
detail
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{
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}
//namespace detail
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texture2D operator+(texture2D
const
& TextureA, texture2D
const
& TextureB);
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texture2D operator-(texture2D
const
& TextureA, texture2D
const
& TextureB);
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}
//namespace gli
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#include "operator.inl"
gli
Definition:
comparison.hpp:40
texture2d.hpp
OpenGL Image (gli.g-truc.net)
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