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gli
gli
save_dds.hpp
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#pragma once
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#include "
load_dds.hpp
"
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namespace
gli
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{
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bool
save_dds(texture
const
& Texture,
char
const
* Filename);
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bool
save_dds(texture
const
& Texture, std::string
const
& Filename);
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bool
save_dds(texture
const
& Texture, std::vector<char> & Memory);
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}
//namespace gli
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#include "./core/save_dds.inl"
load_dds.hpp
OpenGL Image (gli.g-truc.net)
gli
Definition:
comparison.hpp:40
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