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dim_type | dimensions () const |
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template<typename genType > |
genType | fetch (dim_type const &TexelCoord, size_type const &Level) |
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| operator storage () const |
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image | operator[] (size_type const &Level) const |
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glm::ivec4 | swizzle () const |
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| texture2D () |
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| texture2D (size_type const &Levels, format_type const &Format, dim_type const &Dimensions) |
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| texture2D (format_type const &Format, dim_type const &Dimensions) |
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| texture2D (storage const &Storage) |
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| texture2D (storage const &Storage, format_type const &Format, size_type BaseLayer, size_type MaxLayer, size_type BaseFace, size_type MaxFace, size_type BaseLevel, size_type MaxLevel) |
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| texture2D (texture2D const &Texture, size_type const &BaseLevel, size_type const &MaxLevel) |
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| texture2D (texture2DArray const &Texture, size_type const &BaseLayer, size_type const &BaseLevel, size_type const &MaxLevel) |
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| texture2D (textureCube const &Texture, size_type const &BaseFace, size_type const &BaseLevel, size_type const &MaxLevel) |
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| texture2D (textureCubeArray const &Texture, size_type const &BaseLayer, size_type const &BaseFace, size_type const &BaseLevel, size_type const &MaxLevel) |
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size_type | baseFace () const |
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size_type | baseLayer () const |
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size_type | baseLevel () const |
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void | clear () |
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template<typename genType > |
void | clear (genType const &Texel) |
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void * | data () |
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template<typename genType > |
genType * | data () |
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void const * | data () const |
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template<typename genType > |
genType const * | data () const |
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bool | empty () const |
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size_type | faces () const |
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format_type | format () const |
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size_type | layers () const |
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size_type | levels () const |
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size_type | maxFace () const |
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size_type | maxLayer () const |
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size_type | maxLevel () const |
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size_type | size () const |
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template<typename genType > |
size_type | size () const |
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| texture () |
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| texture (size_type const &Layers, size_type const &Faces, size_type const &Levels, format_type const &Format, storage::dim_type const &Dimensions) |
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| texture (storage const &Storage) |
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| texture (storage const &Storage, format_type const &Format, size_type BaseLayer, size_type MaxLayer, size_type BaseFace, size_type MaxFace, size_type BaseLevel, size_type MaxLevel) |
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texture2D
Definition at line 40 of file texture2d.hpp.