0.8.0 API documentation
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2d texture More...
Public Member Functions | |
void | clear () |
Clear the entire texture storage with zeros. | |
template<typename genType > | |
void | clear (genType const &Texel) |
Clear the entire texture storage with Texel which type must match the texture storage format block size If the type of genType doesn't match the type of the texture format, no conversion is performed and the data will be reinterpreted as if is was of the texture format. More... | |
template<typename genType > | |
void | clear (size_type Level, genType const &Texel) |
Clear a specific image of a texture. | |
extent_type | extent (size_type Level=0) const |
Return the dimensions of a texture instance: width and height. | |
template<typename genType > | |
genType | load (extent_type const &TexelCoord, size_type Level) const |
Fetch a texel from a texture. The texture format must be uncompressed. | |
image | operator[] (size_type Level) const |
Create a view of the image identified by Level in the mipmap chain of the texture. | |
template<typename genType > | |
void | store (extent_type const &TexelCoord, size_type Level, genType const &Texel) |
Write a texel to a texture. The texture format must be uncompressed. | |
texture2d () | |
Create an empty texture 2D. | |
texture2d (format_type Format, extent_type const &Extent, size_type Levels, swizzles_type const &Swizzles=swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA)) | |
Create a texture2d and allocate a new storage. | |
texture2d (format_type Format, extent_type const &Extent, swizzles_type const &Swizzles=swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA)) | |
Create a texture2d and allocate a new storage with a complete mipmap chain. | |
texture2d (texture const &Texture) | |
Create a texture2d view with an existing storage. | |
texture2d (texture const &Texture, format_type Format, size_type BaseLayer, size_type MaxLayer, size_type BaseFace, size_type MaxFace, size_type BaseLevel, size_type MaxLevel, swizzles_type const &Swizzles=swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA)) | |
Create a texture2d view with an existing storage. | |
texture2d (texture2d const &Texture, size_type BaseLevel, size_type MaxLevel) | |
Create a texture2d view, reference a subset of an existing texture2d instance. | |
Public Member Functions inherited from texture | |
size_type | base_face () const |
Return the base face of the texture instance, effectively a memory offset in the actual texture storage to identify where to start reading the faces. | |
size_type | base_layer () const |
Return the base layer of the texture instance, effectively a memory offset in the actual texture storage to identify where to start reading the layers. | |
size_type | base_level () const |
Return the base level of the texture instance, effectively a memory offset in the actual texture storage to identify where to start reading the levels. | |
void | clear () |
Clear the entire texture storage with zeros. | |
template<typename genType > | |
void | clear (genType const &Texel) |
Clear the entire texture storage with Texel which type must match the texture storage format block size If the type of genType doesn't match the type of the texture format, no conversion is performed and the data will be reinterpreted as if is was of the texture format. More... | |
template<typename genType > | |
void | clear (size_type Layer, size_type Face, size_type Level, genType const &Texel) |
Clear a specific image of a texture. | |
void * | data () |
Return a pointer to the beginning of the texture instance data. | |
template<typename genType > | |
genType * | data () |
Return a pointer of type genType which size must match the texture format block size. | |
void const * | data () const |
Return a pointer to the beginning of the texture instance data. | |
template<typename genType > | |
genType const * | data () const |
Return a pointer of type genType which size must match the texture format block size. | |
void * | data (size_type Layer, size_type Face, size_type Level) |
Return a pointer to the beginning of the texture instance data. | |
void const * | data (size_type Layer, size_type Face, size_type Level) const |
Return a pointer to the beginning of the texture instance data. | |
template<typename genType > | |
genType * | data (size_type Layer, size_type Face, size_type Level) |
Return a pointer of type genType which size must match the texture format block size. | |
template<typename genType > | |
genType const * | data (size_type Layer, size_type Face, size_type Level) const |
Return a pointer of type genType which size must match the texture format block size. | |
bool | empty () const |
Return whether the texture instance is empty, no storage or description have been assigned to the instance. | |
extent_type | extent (size_type Level=0) const |
Return the size of a texture instance: width, height and depth. | |
size_type | faces () const |
Return max_face() - base_face() + 1. | |
format_type | format () const |
Return the texture instance format. | |
size_type | layers () const |
Return max_layer() - base_layer() + 1. | |
size_type | levels () const |
Return max_level() - base_level() + 1. | |
size_type | max_face () const |
Return the max face of the texture instance, effectively a memory offset to the beginning of the last face in the actual texture storage that the texture instance can access. | |
size_type | max_layer () const |
Return the max layer of the texture instance, effectively a memory offset to the beginning of the last layer in the actual texture storage that the texture instance can access. | |
size_type | max_level () const |
Return the max level of the texture instance, effectively a memory offset to the beginning of the last level in the actual texture storage that the texture instance can access. | |
size_type | size () const |
Return the memory size of a texture instance storage in bytes. | |
template<typename genType > | |
size_type | size () const |
Return the number of blocks contained in a texture instance storage. More... | |
size_type | size (size_type Level) const |
Return the memory size of a specific level identified by Level. | |
template<typename genType > | |
size_type | size (size_type Level) const |
Return the memory size of a specific level identified by Level. More... | |
template<typename genType > | |
void | swizzle (gli::swizzles const &Swizzles) |
Reorder the component in texture memory. | |
target_type | target () const |
Return the target of a texture instance. | |
texture () | |
Create an empty texture instance. | |
texture (target_type Target, format_type Format, extent_type const &Extent, size_type Layers, size_type Faces, size_type Levels, swizzles_type const &Swizzles=swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA)) | |
Create a texture object and allocate a texture storoge for it. More... | |
texture (texture const &Texture, target_type Target, format_type Format, size_type BaseLayer, size_type MaxLayer, size_type BaseFace, size_type MaxFace, size_type BaseLevel, size_type MaxLevel, swizzles_type const &Swizzles=swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA)) | |
Create a texture object by sharing an existing texture storage from another texture instance. More... | |
texture (texture const &Texture, target_type Target, format_type Format, swizzles_type const &Swizzles=swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA)) | |
Create a texture object by sharing an existing texture storage from another texture instance. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from texture | |
size_type | base_offset (size_type Layer, size_type Face, size_type Level) const |
Compute the relative memory offset to access the data for a specific layer, face and level. | |
2d texture
Definition at line 13 of file texture2d.hpp.
void clear | ( | genType const & | Texel | ) |
Clear the entire texture storage with Texel which type must match the texture storage format block size If the type of genType doesn't match the type of the texture format, no conversion is performed and the data will be reinterpreted as if is was of the texture format.