0.8.0 API documentation
load.hpp
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1 
4 #pragma once
5 
6 #include "texture.hpp"
7 
8 namespace gli
9 {
13  texture load(char const * Path);
14 
18  texture load(std::string const & Path);
19 
24  texture load(char const * Data, std::size_t Size);
25 }//namespace gli
26 
27 #include "./core/load.inl"
Namespace where all the classes and functions provided by GLI are exposed.
Definition: comparison.hpp:15
texture load(char const *Path)
Loads a texture storage from file.
Include to use generic textures which can represent any texture target but they don't have target spe...