17 bool save(texture
const & Texture,
char const * Path);
25 bool save(texture
const & Texture, std::string
const & Path);
28 #include "./core/save.inl"
Namespace where all the classes and functions provided by GLI are exposed.
Include to save KTX textures to files or memory.
Include to save DDS textures to files or memory.
bool save(texture const &Texture, char const *Path)
Save a texture storage to file.