14 typedef extent2d extent_type;
23 extent_type
const& Extent,
26 swizzles_type
const& Swizzles = swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA));
31 extent_type
const& Extent,
33 swizzles_type
const& Swizzles = swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA));
43 size_type BaseLayer, size_type MaxLayer,
44 size_type BaseFace, size_type MaxFace,
45 size_type BaseLevel, size_type MaxLevel,
46 swizzles_type
const& Swizzles = swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA));
51 size_type BaseLayer, size_type MaxLayer,
52 size_type BaseLevel, size_type MaxLevel);
58 extent_type
extent(size_type Level = 0)
const;
61 template <
typename gen_type>
62 gen_type
load(extent_type
const& TexelCoord, size_type Layer, size_type Level)
const;
65 template <
typename gen_type>
66 void store(extent_type
const& TexelCoord, size_type Layer, size_type Level, gen_type
const& Texel);
70 #include "./core/texture2d_array.inl"
Genetic texture class. It can support any target.
gen_type load(extent_type const &TexelCoord, size_type Layer, size_type Level) const
Fetch a texel from a texture. The texture format must be uncompressed.
Include to use 2d textures.
texture2d_array()
Create an empty texture 2D array.
extent_type extent(size_type Level=0) const
Return the dimensions of a texture instance: width and height.
Namespace where all the classes and functions provided by GLI are exposed.
format
Texture data format.
texture2d operator[](size_type Layer) const
Create a view of the texture identified by Layer in the texture array.
void store(extent_type const &TexelCoord, size_type Layer, size_type Level, gen_type const &Texel)
Write a texel to a texture. The texture format must be uncompressed.