0.8.2 API documentation
comparison.hpp
Go to the documentation of this file.
1 
4 #pragma once
5 
6 #include "image.hpp"
7 #include "texture1d.hpp"
8 #include "texture1d_array.hpp"
9 #include "texture2d.hpp"
10 #include "texture2d_array.hpp"
11 #include "texture3d.hpp"
12 #include "texture_cube.hpp"
13 #include "texture_cube_array.hpp"
14 
15 namespace gli
16 {
18  bool operator==(image const& ImageA, image const& ImageB);
19 
21  bool operator!=(image const& ImageA, image const& ImageB);
22 
24  bool operator==(texture const& A, texture const& B);
25 
27  bool operator!=(texture const& A, texture const& B);
28 }//namespace gli
29 
30 #include "./core/comparison.inl"
bool operator==(image const &ImageA, image const &ImageB)
Compare two images. Two images are equal when the date is the same.
Include to use cube map textures.
Include to use 1d array textures.
Include to use 3d textures.
Include to use 1d textures.
Include to use 2d array textures.
Include to use images, a representation of a single texture level.
Include to use cube map array textures.
Namespace where all the classes and functions provided by GLI are exposed.
Definition: clear.hpp:6
Include to use 2d textures.
bool operator!=(image const &ImageA, image const &ImageB)
Compare two images. Two images are equal when the date is the same.