0.8.2 API documentation
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Include to duplicate textures, images or a subset of either textures or an image. More...
Go to the source code of this file.
Namespaces | |
gli | |
Namespace where all the classes and functions provided by GLI are exposed. | |
Functions | |
image | duplicate (image const &Image) |
Duplicate an image and create a new image with a new storage_linear allocation. | |
template<typename texType > | |
texture | duplicate (texType const &Texture) |
Duplicate a texture and create a new texture with a new storage_linear allocation. | |
template<typename texType > | |
texture | duplicate (texType const &Texture, format Format) |
Duplicate a texture and create a new texture with a new storage_linear allocation but a different format. More... | |
texture | duplicate (texture1d const &Texture, texture1d::size_type BaseLevel, texture1d::size_type MaxLevel) |
Duplicate a subset of a texture and create a new texture with a new storage_linear allocation. | |
texture | duplicate (texture1d_array const &Texture, texture1d_array::size_type BaseLayer, texture1d_array::size_type MaxLayer, texture1d_array::size_type BaseLevel, texture1d_array::size_type MaxLevel) |
Duplicate a subset of a texture and create a new texture with a new storage_linear allocation. | |
texture | duplicate (texture2d const &Texture, texture2d::size_type BaseLevel, texture2d::size_type MaxLevel) |
Duplicate a subset of a texture and create a new texture with a new storage_linear allocation. | |
texture | duplicate (texture2d_array const &Texture, texture2d_array::size_type BaseLayer, texture2d_array::size_type MaxLayer, texture2d_array::size_type BaseLevel, texture2d_array::size_type MaxLevel) |
Duplicate a subset of a texture and create a new texture with a new storage_linear allocation. | |
texture | duplicate (texture3d const &Texture, texture3d::size_type BaseLevel, texture3d::size_type MaxLevel) |
Duplicate a subset of a texture and create a new texture with a new storage_linear allocation. | |
texture | duplicate (texture_cube const &Texture, texture_cube::size_type BaseFace, texture_cube::size_type MaxFace, texture_cube::size_type BaseLevel, texture_cube::size_type MaxLevel) |
Duplicate a subset of a texture and create a new texture with a new storage_linear allocation. | |
texture | duplicate (texture_cube_array const &Texture, texture_cube_array::size_type BaseLayer, texture_cube_array::size_type MaxLayer, texture_cube_array::size_type BaseFace, texture_cube_array::size_type MaxFace, texture_cube_array::size_type BaseLevel, texture_cube_array::size_type MaxLevel) |
Duplicate a subset of a texture and create a new texture with a new storage_linear allocation. | |
Include to duplicate textures, images or a subset of either textures or an image.
These operations will cause memory allocations.
Definition in file duplicate.hpp.