0.8.2 API documentation
flip.hpp
1 #pragma once
2 
3 #include <array>
4 
5 #include "../texture2d.hpp"
6 #include "../texture2d_array.hpp"
7 #include "../texture_cube.hpp"
8 #include "../texture_cube_array.hpp"
9 
10 namespace gli
11 {
12  template <typename texture>
13  texture flip(texture const & Texture);
14 
15 }//namespace gli
16 
17 #include "flip.inl"
Namespace where all the classes and functions provided by GLI are exposed.
Definition: clear.hpp:6