16 bool save_kmg(texture
const & Texture,
char const * Path);
24 bool save_kmg(texture
const & Texture, std::string
const & Path);
31 bool save_kmg(texture
const & Texture, std::vector<char> & Memory);
34 #include "./core/save_kmg.inl"
Include to use generic textures which can represent any texture target but they don't have target spe...
bool save_kmg(texture const &Texture, char const *Path)
Save a texture storage_linear to a KMG (Khronos Image) file.
Namespace where all the classes and functions provided by GLI are exposed.