13 WRAP_CLAMP_TO_EDGE, WRAP_FIRST = WRAP_CLAMP_TO_EDGE,
17 WRAP_MIRROR_CLAMP_TO_EDGE,
18 WRAP_MIRROR_CLAMP_TO_BORDER, WRAP_LAST = WRAP_MIRROR_CLAMP_TO_BORDER
23 WRAP_COUNT = WRAP_LAST - WRAP_FIRST + 1
29 return Wrap == WRAP_CLAMP_TO_BORDER || Wrap == WRAP_MIRROR_CLAMP_TO_BORDER;
39 typedef float(*wrap_type)(
float const & SamplerCoord);
41 wrap_type getFunc(
wrap WrapMode)
const;
49 #include "./core/sampler.inl"
Namespace where all the classes and functions provided by GLI are exposed.
Include to use filter enum, to select filtering methods.
filter
Texture filtring modes.
bool is_border(wrap Wrap)
Evaluate whether the texture coordinate wrapping mode relies on border color.
wrap
Texture coordinate wrapping mode.