15 typedef extent1d extent_type;
23 extent_type
const& Extent,
25 swizzles_type
const& Swizzles = swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA));
30 extent_type
const& Extent,
31 swizzles_type
const& Swizzles = swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA));
41 size_type BaseLayer, size_type MaxLayer,
42 size_type BaseFace, size_type MaxFace,
43 size_type BaseLevel, size_type MaxLevel,
44 swizzles_type
const& Swizzles = swizzles_type(SWIZZLE_RED, SWIZZLE_GREEN, SWIZZLE_BLUE, SWIZZLE_ALPHA));
49 size_type BaseLevel, size_type MaxLevel);
55 extent_type
extent(size_type Level = 0)
const;
58 template <
typename gen_type>
59 gen_type
load(extent_type
const& TexelCoord, size_type Level)
const;
62 template <
typename gen_type>
63 void store(extent_type
const& TexelCoord, size_type Level, gen_type
const& Texel);
67 #include "./core/texture1d.inl"
format
Texture data format.
Image, representation for a single texture level.
Include to use generic textures which can represent any texture target but they don't have target spe...
extent_type extent(size_type Level=0) const
Return the width of a texture instance.
gen_type load(extent_type const &TexelCoord, size_type Level) const
Fetch a texel from a texture. The texture format must be uncompressed.
Genetic texture class. It can support any target.
void store(extent_type const &TexelCoord, size_type Level, gen_type const &Texel)
Write a texel to a texture. The texture format must be uncompressed.
Include to use images, a representation of a single texture level.
Namespace where all the classes and functions provided by GLI are exposed.
image operator[](size_type Level) const
Create a view of the image identified by Level in the mipmap chain of the texture.
texture1d()
Create an empty texture 1D.